#!/usr/bin/env python3 # Copyright 2013 Jeff Epler # # This program is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 2 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software # Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. from vismach import * import hal import rotarydeltakins import sys # allow overriding variables here, using the command line, like: # loadusr rotarydelta SOMENAME=123 for setting in sys.argv[1:]: exec(setting) c = hal.component("rotarydelta") c.newpin("joint0", hal.HAL_FLOAT, hal.HAL_IN) c.newpin("joint1", hal.HAL_FLOAT, hal.HAL_IN) c.newpin("joint2", hal.HAL_FLOAT, hal.HAL_IN) c.newpin("pfr", hal.HAL_FLOAT, hal.HAL_IN) c.newpin("tl", hal.HAL_FLOAT, hal.HAL_IN) c.newpin("sl", hal.HAL_FLOAT, hal.HAL_IN) c.newpin("fr", hal.HAL_FLOAT, hal.HAL_IN) c['pfr'], c['tl'], c['sl'], c['fr'] = rotarydeltakins.get_geometry() c.ready() class DeltaTranslate(Collection): def __init__(self, parts, comp): self.comp = comp self.parts = parts self.x = self.y = self.z = 0 def apply(self): glPushMatrix() rotarydeltakins.set_geometry(self.comp['pfr'], self.comp['tl'], self.comp['sl'], self.comp['fr']) f = rotarydeltakins.forward(self.comp['joint0'], self.comp['joint1'], self.comp['joint2']) if f is not None: self.x = x = f[0] self.y = y = f[1] self.z = z = f[2] else: x = self.x y = self.y z = self.z glTranslatef(x, y, z) def unapply(self): glPopMatrix() class HexPrismZ(CoordsBase): def draw(self): z0, z1, h = self.coords() h /= cos(pi/6) glBegin(GL_TRIANGLE_FAN) glNormal3f(0, 0, 1) glVertex3f(0, 0, z1) for i in range(7): d = (2*pi/6) * i glVertex3f(h * cos(d), h * sin(d), z1) glEnd() glBegin(GL_TRIANGLE_FAN) glNormal3f(0, 0, -1) glVertex3f(0, 0, z0) for i in range(7): d = (2*pi/6) * i glVertex3f(h * cos(d), h * sin(d), z0) glEnd() glBegin(GL_TRIANGLES) for i in range(6): d1 = (2*pi/6) * i cd1 = h * cos(d1) sd1 = h * sin(d1) d2 = (2*pi/6) * (i+1) cd2 = h * cos(d2) sd2 = h * sin(d2) glNormal3f(cos(d1), sin(d1), 0) glVertex3f(cd1, sd1, z1) glVertex3f(cd2, sd2, z0) glVertex3f(cd2, sd2, z1) glVertex3f(cd1, sd1, z1) glVertex3f(cd1, sd1, z0) glVertex3f(cd2, sd2, z0) glEnd() def build_joint(angle, joint): return Rotate([ HalTranslate([ CylinderY(-1, 1, 6, 1), HalRotate([ CylinderX(c, 0, .5, 'tl', .5) ], c, joint, 1, 0, 1, 0) ], c, "pfr", 1, 0, 0) ], angle, 0, 0, 1) class Strut: def __init__(self, platform, angle, component, joint): self.platform = platform self.angle = radians(angle) self.component = component self.joint = joint self.q = gluNewQuadric() def draw(self): c = cos(self.angle) s = sin(self.angle) o = self.component['fr'] oo = .2 * o x0 = self.platform.x + c*o sx = oo * -s y0 = self.platform.y + s*o sy = oo * c z0 = self.platform.z j = -radians(self.component[self.joint]) r2 = self.component['pfr'] + self.component['tl'] * cos(j) x1 = r2 * cos(self.angle) y1 = r2 * sin(self.angle) z1 = self.component['tl'] * sin(j) d = x1-x0, y1-y0, z1-z0 mag = sqrt(sum(di*di for di in d)) dx, dy, dz = (di/mag for di in d) L = self.component['sl'] theta = atan2(dz, hypot(dx,dy)) phi = atan2(dy, dx) glPushMatrix() glTranslatef(x0+sx, y0+sy, z0) glRotatef(degrees(phi), 0, 0, 1) glRotatef(90-degrees(theta), 0, 1, 0) self.cylinder(L) glPopMatrix() glPushMatrix() glTranslatef(x0-sx, y0-sy, z0) glRotatef(degrees(phi), 0, 0, 1) glRotatef(90-degrees(theta), 0, 1, 0) self.cylinder(L) glPopMatrix() def cylinder(self, L): gluCylinder(self.q, .5, .5, L, 32, 1) # bottom cap glRotatef(180,1,0,0) gluDisk(self.q, 0, .5, 32, 1) glRotatef(180,1,0,0) # the top cap needs flipped and translated glTranslatef(0,0, L) gluDisk(self.q, 0, .5, 32, 1) tooltip = Capture() tool = DeltaTranslate([ Translate([ Color((.5,.5,.5,0), [ Translate([tooltip], 0,0,-2), HexPrismZ(c, 0, .5, 'fr'), CylinderZ(-2, 0, -1.5, .25), CylinderZ(-1.5, .25, 1, .25) ]) ], 0, 0, -.5)], c) red = (1,.5,.5,0) green = (.5,1,.5,0) blue = (.5,.5,1,0) joint0 = Color(red, [build_joint(-90, "joint0")]) joint1 = Color(green, [build_joint(30, "joint1")]) joint2 = Color(blue, [build_joint(150, "joint2")]) work = Capture() strut0 = Color(red, [Strut(tool, -90, c, "joint0")]) strut1 = Color(green, [Strut(tool, 30, c, "joint1")]) strut2 = Color(blue, [Strut(tool, 150, c, "joint2")]) table = Collection([ CylinderZ(-22, 8, -21, 8), Translate([ CylinderZ(7, c['pfr']+3.5, 8, c['pfr']+3.5), Rotate( [Box(1, -c['pfr']+3, 1, 5, -c['pfr']-2, 8)], 0, 0, 0, 1), Rotate( [Box(1, -c['pfr']+3, 1, 5, -c['pfr']-2, 8)], 120, 0, 0, 1), Rotate( [Box(1, -c['pfr']+3, 1, 5, -c['pfr']-2, 8)], 240, 0, 0, 1)], 0, 0, -3) ]) model = Collection([table, joint0, joint1, joint2, tool, strut0, strut1, strut2, work]) main(model, tooltip, work, 60)