/* * Copyright (C) 2010-2011 Michael Buesch * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. */ #include "timer.h" #include "main.h" #include "log.h" #include "conf.h" #include #include #include #include #include #include #include #include static LIST_HEAD(timer_list); static timer_id_t id_counter; static inline void timer_lock(void) { block_signals(); } static inline void timer_unlock(void) { unblock_signals(); } static void timespec_add_msec(struct timespec *ts, unsigned int msec) { unsigned int seconds, nsec; seconds = msec / 1000; msec = msec % 1000; nsec = msec * 1000000; ts->tv_nsec += nsec; while (ts->tv_nsec >= 1000000000) { ts->tv_sec++; ts->tv_nsec -= 1000000000; } ts->tv_sec += seconds; } static int timespec_bigger(const struct timespec *a, const struct timespec *b) { if (a->tv_sec > b->tv_sec) return 1; if ((a->tv_sec == b->tv_sec) && (a->tv_nsec > b->tv_nsec)) return 1; return 0; } static inline int timespec_after(const struct timespec *a, const struct timespec *b) { return timespec_bigger(a, b); } void sleeptimer_init(struct sleeptimer *timer, const char *name, sleeptimer_callback_t callback) { memset(timer, 0, sizeof(*timer)); timer->name = name; timer->callback = callback; INIT_LIST_HEAD(&timer->list); logverbose("timer: %s registered\n", name); } void sleeptimer_set_timeout_relative(struct sleeptimer *timer, unsigned int msecs) { int err; err = clock_gettime(CLOCK_MONOTONIC, &timer->timeout); if (err) { logerr("WARNING: clock_gettime() failed: %s\n", strerror(errno)); return; } timespec_add_msec(&timer->timeout, msecs); } static void do_sleeptimer_dequeue(struct sleeptimer *timer) { list_del_init(&timer->list); } void sleeptimer_enqueue(struct sleeptimer *timer) { struct sleeptimer *i; int inserted = 0; timer_lock(); if (!list_empty(&timer->list)) do_sleeptimer_dequeue(timer); list_for_each_entry(i, &timer_list, list) { if (timespec_after(&i->timeout, &timer->timeout)) { list_add_tail(&timer->list, &i->list); inserted = 1; break; } } if (!inserted) list_add_tail(&timer->list, &timer_list); timer->id = id_counter++; timer_unlock(); } void sleeptimer_dequeue(struct sleeptimer *timer) { timer_lock(); do_sleeptimer_dequeue(timer); timer_unlock(); } int sleeptimer_system_init(void) { #ifdef PR_SET_TIMERSLACK unsigned long slack; slack = config_get_int(backend.config, "SYSTEM", "event_slack", 1010); slack *= 1000000ul; /* To nanoseconds */ if (prctl(PR_SET_TIMERSLACK, slack, 0, 0, 0)) logerr("Failed to set timerslack to %lu ns. Ignoring.\n", slack); #else # warning "PR_SET_TIMERSLACK not available. Ignoring." #endif return 0; } int sleeptimer_wait_next(void) { struct timespec timeout; struct sleeptimer *timer = NULL; timer_id_t timer_id = 0; int err; timer_lock(); if (!list_empty(&timer_list)) { timer = list_first_entry(&timer_list, struct sleeptimer, list); timeout = timer->timeout; timer_id = timer->id; } timer_unlock(); if (!timer) return -ENOENT; while (1) { err = clock_nanosleep(CLOCK_MONOTONIC, TIMER_ABSTIME, &timeout, NULL); if (!err) break; if (err == EAGAIN) continue; if (err != EINTR) { logerr("WARNING: clock_nanosleep() failed: %s\n", strerror(err)); break; } } timer_lock(); list_for_each_entry(timer, &timer_list, list) { if (timer->id == timer_id) { do_sleeptimer_dequeue(timer); timer->callback(timer); break; } } timer_unlock(); return 0; }